Research Article
Adán López-Mendoza, Ramón Ventura Roque-Hernández, Rolando Salazar-Hernández
CONT ED TECHNOLOGY, Volume 18, Issue 1, Article No: ep624
ABSTRACT
Technological advancements, particularly those associated with artificial intelligence (AI), have significantly transformed the educational landscape. The ChatGPT tool, developed by OpenAI and launched in 2022, has garnered considerable interest from users globally. This study aims to characterize the perceptions of IT students regarding ChatGPT, exploring variations based on gender and employment status, while also examining the relationships between these perceptions, age, completed semesters, and usage intensity. A comprehensive literature review on AI, with a focus on the ChatGPT tool, was conducted. A questionnaire was distributed to 72 undergraduate IT students to assess their perceptions of ChatGPT usage. The questionnaire encompasses three key areas: confidence, intention to use, and current utilization of the tool. Findings indicate a weak to moderate correlation between the intensity of ChatGPT usage and the statement, “I am willing to make decisions based on ChatGPT recommendations.” Additionally, a weak relationship was observed between usage intensity and the perception that “ChatGPT is trustworthy in terms of reliability and credibility,” as well as between usage intensity and the willingness to use ChatGPT in the future.
Keywords: chatbot, artificial intelligence, educators, university students
Research Article
Nivine Aziz, Rayya Younes
CONT ED TECHNOLOGY, Volume 17, Issue 4, Article No: ep601
ABSTRACT
Today’s generation exhibits a strong affinity for video games, presenting an opportunity to harness this interest for educational purposes. Integrating gaming elements into education has the potential to captivate students while improving information retention. Virtual reality (VR), in particular, offers a transformative approach by creating immersive and interactive learning experiences. In our study, we investigated the feasibility of integrating VR into Lebanese classrooms (K-12). Data was collected through an online survey with 110 respondents and interviews with 14 educators. Findings reveal that educators are enthusiastic about VR’s potential but express caution about its implementation. While acknowledging benefits such as enhanced student engagement, improved retention, and alignment with student preferences, they also highlighted challenges, including physical side effects, the need for teacher training, extensive preparation, and classroom management complexities. Additionally, educators proposed a comprehensive list of activities that could effectively utilize VR in educational settings, reflecting a balance between innovation and practical application. These insights underline the need for further exploration and structured planning to successfully integrate VR into the Lebanese educational system.
Keywords: virtual reality, Lebanon, challenges, opportunities, educators’ perception
Research Article
Win Thinzarkyaw
CONT ED TECHNOLOGY, Volume 11, Issue 2, pp. 159-176
ABSTRACT
The purpose of this study was to investigate the practice of technological pedagogical content knowledge (TPACK) of teacher educators (N=108) in three Education Colleges in Myanmar. A quantitative survey research design focusing on a set of questionnaire was used. The results showed that there were no significant differences in the TPACK-based practices of teacher educators in terms of their Education College, experience, degree, rank, department and gender. However, significant differences were unearthed in their practices of technological knowledge according to their experience and degree. Besides, by their ranks, significant differences were found in the practice of technological and content knowledge.
Keywords: teacher educators, technological pedagogical content knowledge, education colleges